Join Mike and Alexander, along with Creighton DeSimon, as they discuss "just what does a producer do?" In Studio Happenings, it's all about what it means to be going into alpha, and of course, "Reader" Mail.
1:00 - Creighton DeSimone: Role of a Producer
17:29 - Studio Happenings: Going into Alpha
27:17 - "Reader" Mail
--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss
--GUEST--
Creighton DeSimone - https://twitter.com/Sensiblemadman - http://creightondesimone.com/
--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com
--BUY VOLUME--
Steam: http://store.steampowered.com/app/365770/
PSN: https://store.playstation.com/#!/games/volume/cid=UP1261-CUSA02943_00-VOLUMEPS4GAME001
http://bithellgames.com/
Join Mike and Alexander, as they talk about No Man's Sky, Reigns, Hearthstone: Corazon, and Hitman. In Studio Happenings, the guys cover how things have changed over the life of the studio and how to support games post-release, and of course, "Reader" Mail.
1:26 - No Man's Sky, Reigns, Hearthstone: Corazon, Hitman
9:23 - Studio Happenings: Volume Anniversary
23:09 - "Reader" Mail
--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss
--GUEST--
Bill Stiernberg - Zeboyd Games - https://twitter.com/bill_at_zeboyd - http://zeboyd.com/
--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com
--BUY VOLUME--
Steam: http://store.steampowered.com/app/365770/
PSN: https://store.playstation.com/#!/games/volume/cid=UP1261-CUSA02943_00-VOLUMEPS4GAME001
http://bithellgames.com/
Join Mike(nope) and Alexander, along with Bill Stiernberg, as they talk through how Zeboyd Games makes it happen, pixel graphics, RPGs, going from lawyer to indie game dev, and Cosmic Star Heroine. In Studio Happenings, it's all about how small studios make things go with just a couple people, and of course, "Reader" Mail.
1:09 - Bill Stiernberg
2:29 - State of Zeboyd Games
5:23 - Starting with Classic Modern RPGs
29:16 - Cosmic Star Herione
33:33 - Studio Happenings: Division of Labor
41:05 - "Reader" Mail
--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss
--GUEST--
Bill Stiernberg - Zeboyd Games - https://twitter.com/bill_at_zeboyd - http://zeboyd.com/
--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com
--BUY VOLUME--
Steam: http://store.steampowered.com/app/365770/
PSN: https://store.playstation.com/#!/games/volume/cid=UP1261-CUSA02943_00-VOLUMEPS4GAME001
http://bithellgames.com/
Join Mike and Alexander, along with Joe Wintergreen, for nitty-gritty discussion about the strengths and weaknesses of Unity versus the Unreal engine. In Studio Happenings, it's back to economics with the current state of tax relief in British game development, and of course, "Reader" Mail.
0:45 - Game Engines: Unity & Unreal
31:52 - Level Design Tools
44:25 - Game Engine Costs
50:42 - Studio Happenings: British Tax Relief
1:03:08 - "Reader" Mail
--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss
--GUEST--
Joe Wintergreen - Impromptu Games - https://twitter.com/joewintergreen
--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com
--BUY VOLUME--
Steam: http://store.steampowered.com/app/365770/
PSN: https://store.playstation.com/#!/games/volume/cid=UP1261-CUSA02943_00-VOLUMEPS4GAME001
http://bithellgames.com/
Join Mike and Alexander, along with Romain de Waubert de Genlis, Creative Director and COO of Amplitude Studios, as they discuss how he went from small indie to partners with Sega. Studio Happenings covers the ins-and-outs of vertical slices, and of course, "Reader" Mail.
0:48 - Romain de Waubert de Genlis
30:50 - Studio Happenings: Vertical Slices
42:10 - "Reader" Mail
--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss
--GUEST--
Romain de Waubert de Genlis - Creative Director and COO of Amplitude Studios - http://twitter.com/Amplitude
--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com
--BUY VOLUME--
Steam: http://store.steampowered.com/app/365770/
PSN: https://store.playstation.com/#!/games/volume/cid=UP1261-CUSA02943_00-VOLUMEPS4GAME001
http://bithellgames.com/