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Bithell Games Podcast

Each week game developer Mike Bithell (Thomas Was Alone, Volume) and Alexander Sliwinski talk about the world of video games from inside a growing studio of their own. There will be scones.
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Now displaying: December, 2017
Dec 25, 2017

Join Alexander, Mike Futter, and Nic Tringali as they discuss their favorite games of 2017.

4:50 - Games of the Year

--SUBSURFACE CIRCULAR--
Steam: http://store.steampowered.com/app/676820/Subsurface_Circular
iTunes: https://itunes.apple.com/us/app/subsurface-circular/id1273765636
"A detective stationed on the Subsurface Circular investigates a series of disappearances among the city’s robotic working class. Collect words and phrases, then use them in dialogue puzzles to uncover the world's secrets and determine its future.

Inspired by classic adventure games and modern dialogue systems, Bithell Games has created a single session story which respects your time and your intelligence."

--THE GAMEDEV BUSINESS HANDBOOK--
http://www.gamedevbizbook.com/

--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Spotify: https://open.spotify.com/show/4DVVTbniyLtTVYm4OgVQhy
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
RSS: http://bithellgames.libsyn.com/rss

--"READER" MAIL JINGLE--
Michael Schoonmaker - https://twitter.com/Schoonology

--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com

Production by Jonathan Downin

http://bithellgames.com/

Dec 18, 2017

Join Mike and Alexander, along with Mike Futter, this week for a check-in on Hitman, and Futter's time with Monster Hunter: World and brief jaunt into the realm of board games. Studio Happenings cover a bit more on the publishing of the Game Dev Business Handbook, and in "Reader" Mail, the guys cover handling the streaming of Bithell games and the use of custom versus pre-made tools.

4:42 - Monster Hunter: World & Civilization: A New Dawn
12:12 - Hitman
19:15 - Studio Happenings: Game Dev Business Handbook Updates
28:01 - "Reader" Mail: Handling Streamers & Custom Tools

--SUBSURFACE CIRCULAR--
Steam: http://store.steampowered.com/app/676820/Subsurface_Circular
iTunes: https://itunes.apple.com/us/app/subsurface-circular/id1273765636
"A detective stationed on the Subsurface Circular investigates a series of disappearances among the city’s robotic working class. Collect words and phrases, then use them in dialogue puzzles to uncover the world's secrets and determine its future.

Inspired by classic adventure games and modern dialogue systems, Bithell Games has created a single session story which respects your time and your intelligence."

--THE GAMEDEV BUSINESS HANDBOOK--
http://www.gamedevbizbook.com/

--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Spotify: https://open.spotify.com/show/4DVVTbniyLtTVYm4OgVQhy
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
RSS: http://bithellgames.libsyn.com/rss

--"READER" MAIL JINGLE--
Michael Schoonmaker - https://twitter.com/Schoonology

--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com

Production by Jonathan Downin

http://bithellgames.com/

Dec 11, 2017

Join Mike and Alexander this week for a lengthy discussion on Wolfenstein II: The New Colossus and the importance of player agency. In "Reader" Mail, the guys cover the disparity between film and game auteurs, and the approach to quality writing.

4:05 - Wolfenstein & Wolfenstein II: The New Colossus
25:56 - Studio Happenings
27:19 - "Reader" Mail: Auteurs & Writing

--SUBSURFACE CIRCULAR--
Steam: http://store.steampowered.com/app/676820/Subsurface_Circular
iTunes: https://itunes.apple.com/us/app/subsurface-circular/id1273765636
"A detective stationed on the Subsurface Circular investigates a series of disappearances among the city’s robotic working class. Collect words and phrases, then use them in dialogue puzzles to uncover the world's secrets and determine its future.

Inspired by classic adventure games and modern dialogue systems, Bithell Games has created a single session story which respects your time and your intelligence."

--THE GAMEDEV BUSINESS HANDBOOK--
http://www.gamedevbizbook.com/

--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss

--"READER" MAIL JINGLE--
Michael Schoonmaker - https://twitter.com/Schoonology

--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com

Production by Jonathan Downin

http://bithellgames.com/

Dec 4, 2017

Join Mike and Alexander this week for a few quick thoughts on Battle Chef Brigade. In Studio Happenings, Alexander shares some more future economic planning tips, and "Reader" Mail covers the potential/pitfalls of treating games as a service.

3:08 - Battle Chef Brigade
9:44 - Studio Happenings: Pensions (yes, really)
15:31 - "Reader" Mail: Subscription Models/Products as Services

--SUBSURFACE CIRCULAR--
Steam: http://store.steampowered.com/app/676820/Subsurface_Circular
iTunes: https://itunes.apple.com/us/app/subsurface-circular/id1273765636
"A detective stationed on the Subsurface Circular investigates a series of disappearances among the city’s robotic working class. Collect words and phrases, then use them in dialogue puzzles to uncover the world's secrets and determine its future.

Inspired by classic adventure games and modern dialogue systems, Bithell Games has created a single session story which respects your time and your intelligence."

--THE GAMEDEV BUSINESS HANDBOOK--
http://www.gamedevbizbook.com/

--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss

--"READER" MAIL JINGLE--
Michael Schoonmaker - https://twitter.com/Schoonology

--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com

Production by Jonathan Downin

http://bithellgames.com/

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