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Bithell Games Podcast

Each week game developer Mike Bithell (Thomas Was Alone, Volume) and Alexander Sliwinski talk about the world of video games from inside a growing studio of their own. There will be scones.
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Feb 13, 2017

Join Mike and Alexander as they check back in on The Division and Darkest Dungeon, and the spend time talking about approaches to pitching prototypes in Studio Happenings. And in "Reader" Mail, it's all about the pros and cons of structured/agile development.

1:41 - The Division
3:39 - Darkest Dungeon
8:04 - Studio Happenings: Pitching a Game
17:55 - "Reader" Mail: Handling Prototype & Feature Timelines

--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss

--"READER" MAIL JINGLE--
Michael Schoonmaker - https://twitter.com/Schoonology

--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: contact@bithellgames.com

--BUY VOLUME--
Steam: http://store.steampowered.com/app/365770/
PSN: https://store.playstation.com/#!/games/volume/cid=UP1261-CUSA02943_00-VOLUMEPS4GAME001

http://bithellgames.com/

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